Members of the userdef structure: Difference between revisions
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mNo edit summary |
m Added a couple of structs that were not listed. |
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Line 80: | Line 80: | ||
*[[showallmap]] | *[[showallmap]] | ||
*[[show_help]] | *[[show_help]] | ||
*[[show_level_text]] | |||
*[[showweapons]] | *[[showweapons]] | ||
*[[statusbarmode]] | *[[statusbarmode]] | ||
Line 92: | Line 93: | ||
*[[warp_on]] | *[[warp_on]] | ||
*[[wchoice]] | *[[wchoice]] | ||
*[[weaponscale]] | |||
*[[weaponsway]] | *[[weaponsway]] | ||
*[[weaponswitch]] | *[[weaponswitch]] |
Revision as of 17:15, 2 March 2010
- althud
- angleinterpolation
- automsg
- auto_run
- autovote
- brightness
- camerasprite
- camera_time
- cashman
- clipping
- color
- const_visibility
- coop
- coords
- crosshair
- crosshairscale
- deathmsgs
- democams
- detail
- display_bonus_screen
- drawweapon
- entered_name
- eog
- executions
- ffire
- fola
- folavel
- folfvel
- folx
- foly
- from_bonus
- fta_on
- god
- idplayers
- last_camsprite
- last_level
- last_overhead
- level_number
- levelstats
- lockout
- marker
- m_coop
- m_ffire
- m_level_number
- m_marker
- m_monsters_off
- m_noexits
- monsters_off
- mouseaiming
- mouseflip
- m_player_skill
- m_recstat
- m_respawn_inventory
- m_respawn_items
- m_respawn_monsters
- msgdisptime
- multimode
- m_volume_number
- noexits
- obituaries
- overhead_on
- pause_on
- playerai
- player_skill
- pwlockout
- reccnt
- recstat
- respawn_inventory
- respawn_items
- respawn_monsters
- ridecule
- rtsname;
- savegame
- screen_size
- screen_tilting
- scrollmode
- secretlevel
- shadows
- showallmap
- show_help
- show_level_text
- showweapons
- statusbarmode
- statusbarscale
- team
- textscale
- tickrate
- user_name
- uw_framerate
- viewbob
- volume_number
- warp_on
- wchoice
- weaponscale
- weaponsway
- weaponswitch