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The angular velocity to rotate the automap by (i.e., how fast to rotate the entire map)
This is only used if ud.Scrollmode is 1 (meaning that the map movement is unlinked from the player).
The angular velocity to rotate the automap by (i.e., how fast to rotate the entire map)
This is only used if ud.Scrollmode is 1 (meaning that the map movement is unlinked from the player).