Polymer Deficiencies: Difference between revisions
Hendricks266 (talk | contribs)  Created page with "This is a list of problems in the Polymer renderer that need to be fixed.  *limited to one skybox *no voxel support *showview command does not work *it handles fog/light i..."  | 
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This is a list of problems in the Polymer renderer that need to be fixed.  | This is a list of problems in the Polymer renderer that need to be fixed.  | ||
*certain optimizations remain to be done  | |||
*limited to one skybox  | *limited to one skybox  | ||
*no voxel support  | *no voxel support  | ||
Revision as of 13:10, 9 August 2011
This is a list of problems in the Polymer renderer that need to be fixed.
- certain optimizations remain to be done
 - limited to one skybox
 - no voxel support
 - showview command does not work
 - it handles fog/light interactions terribly (to the point where you basically cannot use fog)
 - breaks geometry in savegames (sometimes)
 - not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)