Polymer Deficiencies: Difference between revisions
 no it doesn't, that's preposterous  | 
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This is a list of problems in the Polymer renderer that need to be fixed.  | This is a list of problems in the Polymer renderer that need to be fixed.  | ||
*certain optimizations remain to be done  | *certain major optimizations remain to be done  | ||
*limited to one skybox  | *limited to one skybox  | ||
*no voxel support  | *no voxel support  | ||
Revision as of 07:51, 15 August 2011
This is a list of problems in the Polymer renderer that need to be fixed.
- certain major optimizations remain to be done
 - limited to one skybox
 - no voxel support
 - showview command does not work
 - doesn't save known good geometry in savegames for use as a fallback when map effects become corrupt, revealing errors that otherwise would be avoided
 - not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)