The following values are used with gm.
Exposed |
Value |
Label |
Description |
|
No |
1 |
MODE_MENU |
Menu is being displayed
|
No |
2 |
MODE_DEMO |
Demo is being played
|
No |
4 |
MODE_GAME |
Game is running
|
No |
8 |
MODE_EOL |
End of Level has been signaled
|
No |
16 |
MODE_TYPE |
User is typing chat message
|
No |
32 |
MODE_RESTART |
Level is restarting
|
No |
64 |
MODE_SENDTOWHOM |
User is selecting the message recipient
|
No |
128 |
MODE_END |
|
Defines
|
define MODE_MENU 0x00000001
define MODE_DEMO 0x00000002
define MODE_GAME 0x00000004
define MODE_EOL 0x00000008
define MODE_TYPE 0x00000010
define MODE_RESTART 0x00000020
define MODE_SENDTOWHOM 0x00000040
define MODE_END 0x00000080
|