EVENT INITCOMPLETE

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Revision as of 05:54, 3 August 2021 by Doom64hunter (talk | contribs)
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EVENT_INITCOMPLETE is a Misc Event.

It is called after the game has finished all initialization, just before the main loop starts. No current player is set for this event.

It occurs after EVENT_INIT and EVENT_SETDEFAULTS, and thus allows accessing of structs and values that are not available in EVENT_INIT.