Ifinouterspace
ifinouterspace { do something } else { do something else }
If condition returning true if the current actor is in a sector with a parallaxed space texture which has a palette of 0. Similar to ifinspace but more specific.
ifinouterspace { do something } else { do something else }
If condition returning true if the current actor is in a sector with a parallaxed space texture which has a palette of 0. Similar to ifinspace but more specific.