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Cstat (wall)

From EDukeWiki
Revision as of 20:49, 3 September 2008 by 189.32.93.140 (talk) (I am not sure, but every weapon doesn't always can be hit by weapons...?)

Sets flags for how to draw an wall, as well as a few flags for interaction. Add all together all wanted flag values.

Flag values for wall cstat are:

1 - Make wall blockable
2 - Make bottoms of invisible walls swapped
4 - Align picture on bottom
8 - Flip wall around y-axis
16 - Make masking wall
32 - Make wall one sided
64 - Hide a room in automap unless player is on the sector (while normally the room is revealed if the player can see a single wall)
128 - Make wall transparent
256 - Flip wall around x-axis
512 - Second transparency level (combine with cstat 128)