Palette (environment)

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Global Palettes

For use with setgamepalette:

ID Palette Image
0 Normal
1 Underwater
2 Night Vision Goggles
Submersible Slime
3 3D Realms Logo
(changed in v1.4)
4 Title Screen
5 Episode 1 Ending
6 Intro Nuke Logo Animation

Palette Swaps

For use with spritepal, pal, et cetera:

ID Image Effect Description
0, 3, 9, 26+ Normal Default color
Player 1 (ID 9)
1 All blue Frozen creatures
Unavailable menu option
Blue lights
2 All red Blood pool
Red lights
4 Full black, even fullbrights Shadows
5 Red to brown Brown Team (Duke-Tag) Exit Level Nuke
6 All reverse green Night Vision Goggles heat
Protozoid Slimer, Protector Drone, and Alien Queen gibs
7 All yellow Slime splash
Yellow/Brown lights
8 All green Green lights
10 Blue to dark red Player 2
11
22
Blue to green Player 3 (ID 11)
Assault Trooper (ID 22)
12
18
Blue to gray Player 4 (ID 12)
13 Blue and red to dark gray Player 5
14 Blue and red to dark green Player 6
Secret Exit Level Nuke
15 Blue to brown Player 7
16 Blue to dark blue Player 8
17 Brown, green, orange and purple to blue
Blue to green
19 Brown, green, orange and purple to red
Blue to green
20 Brown, green, orange and purple to blue
Blue to gray
21 Blue to red Red Key Card
Assault Captain
Mini Battlelord
23 Blue to yellow Yellow Key Card
24 Gray to red
Red to gray
25 Green to red

EDuke32 Native

EDuke32 includes four fog palettes starting with ID 26, normally unused in the original game.

They are:

fogpal 26 61 61 61
fogpal 27 61 0 0
fogpal 28 0 61 0
fogpal 29 0 0 61

This gives the fog colors of white (26), red (27), green (28) and blue (29).