EDuke32 Wii
EDuke32 Wii (also known as WiiDuke32) is a Wii port of Duke Nukem 3D using EDuke32. For more information about the Wii port specifically and Wii homebrew in general, see WiiBrew.
Download
http://hendricks266.duke4.net/files/eduke32-wii-r2685.7z
Source
See Acquiring the EDuke32 Source Code.
SDL Wii and libaesnd
As part of his porting, tueidj made a few custom modifications to SDL Wii. The source and compiled libraries can be found here: http://hendricks266.duke4.net/files/eduke32-wii-sdl-wii-mod.7z
Changes were also made to libaesnd from libogc. The patch, the patched source, and the compiled library and include header file can all be found here: http://hendricks266.duke4.net/files/eduke32-wii-libaesnd-mod.7z
Building Instructions
These instructions require Windows or WINE.
- Set up Building EDuke32 on Windows using MinGW.
- Download and install devkitPPC.
- Download the modified SDL Wii. If you want to compile it yourself, at the devkitPro shell, type
make clean
thenmake
. Either way, typemake install
to copy the libraries to the devkitPPC library location. - Run wiibuild.bat.
Debugging
Gets the disassembly interspersed with line numbers:
powerpc-eabi-objdump -d -l boot.elf > eduke32.ppcasm
Gets the addresses of various data in the executable:
powerpc-eabi-nm -l boot.elf |sort > symbols.nm
Simplified PPC instruction set
To-Do List
- CONTROLS!
- Crashes. It appears that the game crashes whenever the player dies, which at least will help fix the problem.
- Saving preferences.
- Compile libogg, libvorbis, and libvpx.
Credits
See the main EDuke32 Credits page.
Porting: tueidj
Merging: Helixhorned
Maintenance / Development: Hendricks266