WEAPONx INITIALSOUND
Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by WEAPONx_FIRESOUND)
Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by WEAPONx_FIRESOUND)