Ifphealthl
ifphealthl <number> { do something } else { do something else }
If condition returning true if the player's health is lower than <number>. Similar to ifstrength. See ifphealthg.
ifphealthl <number> { do something } else { do something else }
If condition returning true if the player's health is lower than <number>. Similar to ifstrength. See ifphealthg.