Ifbulletnear
If condition returning 'true' if a projectile is near the actor. In the case of hitscan projectiles (such as SHOTSPARK1), it returns true if the point of impact is near the player.
If condition returning 'true' if a projectile is near the actor. In the case of hitscan projectiles (such as SHOTSPARK1), it returns true if the point of impact is near the player.