Mdflags

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Revision as of 17:51, 18 October 2008 by DeeperThought (talk | contribs)
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mdflags <number>

Sets flags for how to draw an actor's model. These flags never affect the gameplay. To be noted, it is used by the maphacks. Add all together all wanted flag values, and use that as <number>.

Mdflags is available for sprite structs and for wall structs.

Flag values for sprite mdflags are:

1 - Make sprite be dispalyed as sprite(not model)
2 - No model animation.
16 - Process in EVENT_ANIMATESPRITES