PROJECTILE KNEE
This is a PROJ_WORKSLIKE flag. Like PROJECTILE_FLAG_BULLET or PROJECTILE_FLAG_RPG it's works alone.
Note that you also need to set PROJECTILE_FLAG_RADIUS_PICNUM to be able to return condition in ifwasweapon.
This is a PROJ_WORKSLIKE flag. Like PROJECTILE_FLAG_BULLET or PROJECTILE_FLAG_RPG it's works alone.
Note that you also need to set PROJECTILE_FLAG_RADIUS_PICNUM to be able to return condition in ifwasweapon.