Polymer Deficiencies
This is a list of problems in the Polymer renderer that need to be fixed.
- limited to one skybox
- no voxel support
- showview command does not work
- it handles fog/light interactions terribly (to the point where you basically cannot use fog)
- breaks geometry in savegames (sometimes)
- not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)