Pages with the most revisions
Jump to navigation
Jump to search
Showing below up to 50 results in range #1 to #50.
- EDuke32 Modifications (235 revisions)
- Scripting (206 revisions)
- Building EDuke32 on Linux (149 revisions)
- Frequently Asked Questions (110 revisions)
- Building EDuke32 on Windows (108 revisions)
- Build/Mapster32 Keyboard Commands (106 revisions)
- DEF Language (97 revisions)
- Event list (90 revisions)
- Main Page (83 revisions)
- Full command list (67 revisions)
- Level editing (62 revisions)
- Tutorials (60 revisions)
- Pre-defined values (56 revisions)
- Installation and configuration (55 revisions)
- Pre-defined gamevars (51 revisions)
- Utilities (49 revisions)
- True Room Over Room Mapping Guide (42 revisions)
- Installation Guide for Official Add-ons (42 revisions)
- Members of the player structure (39 revisions)
- Sector Effector Reference Guide (39 revisions)
- APT repository (38 revisions)
- NetDuke32 (37 revisions)
- Troubleshooting EDuke32 (37 revisions)
- Building EDuke32 on macOS (37 revisions)
- Confaq42 (36 revisions)
- Command line options (36 revisions)
- Full list of structure members (29 revisions)
- !DN3D Informational Suite (29 revisions)
- Polymer compatibility (28 revisions)
- Palette (environment) (28 revisions)
- Multiplayer (27 revisions)
- Console commands (26 revisions)
- Test (26 revisions)
- Members of the userdef structure (26 revisions)
- M32 script commands (26 revisions)
- Defineprojectile (25 revisions)
- Htflags (25 revisions)
- Duke Theft Auto (24 revisions)
- Spriteflags (24 revisions)
- Rotatesprite (24 revisions)
- Statnum (23 revisions)
- LOGO FLAGS (23 revisions)
- Gamevar operators (22 revisions)
- Members of the sprite, hittype, and spriteext structures (22 revisions)
- Cstat (20 revisions)
- Actor (20 revisions)
- Gametext (20 revisions)
- EVENT ANIMATESPRITES (20 revisions)
- Creating custom ANM files (19 revisions)
- Findnearactor (19 revisions)