Autostep sbw

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Revision as of 20:59, 28 October 2012 by Hendricks266 (talk | contribs)
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autostep_sbw controls the maximum difference in height at which a player will "step" onto an above water sector (lotag 1) or floor aligned sprite (cstat 32) (see spritebridge) without needing to jump. The default value is 1024.

For normal sectors and view/wall aligned sprites please see autostep.