Autostep

From EDukeWiki
Revision as of 21:01, 28 October 2012 by Hendricks266 (talk | contribs)
Jump to navigation Jump to search

autostep controls the maximum difference in height at which a player will "step" onto a surface without needing to jump. The default value is 5120. Note that autostep applies to view/wall aligned sprites and regular sectors.

For above water sectors (lotag 1) and floor aligned sprites (cstat 32) (see spritebridge) please see autostep_sbw.