Ifplayersl
ifplayersl <value> { /* something */ } else { /* something else */ }
This condition is true if the number of players is less than <value>.
ifplayersl is a command originally found in pre-v1.0 prototypes of Duke Nukem 3D.
ifplayersl <value> { /* something */ } else { /* something else */ }
This condition is true if the number of players is less than <value>.
ifplayersl is a command originally found in pre-v1.0 prototypes of Duke Nukem 3D.