Lotag

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Revision as of 13:50, 26 May 2014 by Jwaffe (talk | contribs) (Went into more detail about what lotags do for those objects)
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lotag is used in the following structures:

sprite struct; the sprite's current lotag.

wall struct;

  • Walls can be assigned a lotag for certain special behavior (e.g., to play the "Damn I'm good" sound cue when the player presses use on a mirror)

sector struct;