EVENT INCURDAMAGE

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Revision as of 11:09, 5 February 2022 by Doom64hunter (talk | contribs) (The function this event is placed in has to be one of the worst in the whole engine, jesus christ)
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Event ID player# THISACTOR RETURN
EVENT_INCURDAMAGE current player player->i 1 value

EVENT_INCURDAMAGE is a Game Event.

This event is executed for each player in the map, once per tic.

It is a constantly running event that checks for any damage inflicted onto the player, and if the player is wearing any armor[SHIELD], any damage received will have (20+RAND[30])% of the damage dealt to the armor and the rest dealt to the player's health until the armor runs out.

If "setvar RETURN -1" is placed in this event, armor will not work in the normal manner, and it will allow you to make your own formula for armor.