EVENT POSTWEAPONSHOOT
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_POSTWEAPONSHOOT | player that executed the input | player->i | 2 values |
EVENT_POSTWEAPONSHOOT is a game event.
This event is called when the player fires a projectile in the defined weapon sequence (P_FireWeapon), directly after the projectile has been spawned.
Note that it does not trigger if shoot is run manually from the player actor.
See also EVENT_PREWEAPONSHOOT.
Return Values
This event has two return values:
- userdef.return 0 (RETURN)
- This value contains the spritenum of the projectile if spawning was successful, or -1 otherwise. Changing this value does nothing.
- userdef.return 1
- Contains the index of the projectile if they are being fired in a burst, starting from 0. For single shots, this is always 0.