Jump to content

PROJ TNUM

From EDukeWiki
Revision as of 22:06, 11 June 2006 by DeeperThought (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

defineprojectile <tile number> PROJ_TNUM <number>

The maximum number of trails that an individual projectile can spawn. By default, RPG (nonhitscan) type projectiles will spawn trails even if TNUM is not set. But bullet type (hitscan) projectiles will not spawn any trails unless TNUM is given a non-zero value.