Findnearactorz
findnearactorz <actor> <xydistance> <zdistance> <gamevar>
Like findnearactor, but will only find actors that are within <zdistance> on the z plane, whereas findnearactor ignores the z plane.
findnearactorz <actor> <xydistance> <zdistance> <gamevar>
Like findnearactor, but will only find actors that are within <zdistance> on the z plane, whereas findnearactor ignores the z plane.