Members of the userdef structure
From EDukeWiki
Revision as of 11:55, 8 December 2007 by
Hunter byte
(
talk
|
contribs
)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
angleinterpolation
automsg
auto_run
autovote
brightness
camerasprite
camera_time
cashman
clipping
color
const_visibility
coop
coords
crosshair
deathmsgs
democams
detail
drawweapon
entered_name
eog
executions
ffire
fola
folavel
folfvel
folx
foly
from_bonus
fta_on
god
idplayers
last_camsprite
last_level
last_overhead
level_number
lockout
marker
m_coop
m_ffire
m_level_number
m_marker
m_monsters_off
m_noexits
monsters_off
mouseaiming
mouseflip
m_player_skill
m_recstat
m_respawn_inventory
m_respawn_items
m_respawn_monsters
msgdisptime
multimode
m_volume_number
noexits
overhead_on
pause_on
playerai
player_skill
pwlockout
reccnt
recstat
respawn_inventory
respawn_items
respawn_monsters
ridecule
rtsname;
savegame
screen_size
screen_tilting
scrollmode
secretlevel
shadows
showallmap
show_help
showweapons
statusbarmode
statusbarscale
team
tickrate
user_name
uw_framerate
viewbob
volume_number
warp_on
wchoice
weaponsway
weaponswitch
Category
:
Structure member documentation
Navigation menu
Personal tools
Log in
Namespaces
Page
Discussion
English
Views
Read
View source
View history
More
Search
Navigation
Main Page
Back to eduke32.com
Recent changes
Random page
Special pages
CON
Scripting Basics
Commands
Gamevars
Events
Structures
Tutorials
Mapster32
Mapping Basics
Mapping Guide
Keyboard Commands
Special Tiles
Sector Effectors
Sector Tags
Other Editing
DEF Language
Utilities
Tools
What links here
Related changes
Printable version
Permanent link
Page information