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Dist

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Revision as of 01:29, 21 April 2008 by Jblade (talk | contribs)

dist <RETURNVAR> <SPRITE1> <SPRITE2>

Used to determine the distance between the bases of two actors' sprites.

The RETURNVAR would be equal to the distance between the base of SPRITE1 and the base of SPRITE2. It is useful for locational damage, for example.