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  • ...2 development history from your web browser! https://voidpoint.io/terminx/eduke32/-/commits/master ...duke32.com/log.php?repname=eduke32 https://svn.eduke32.com/log.php?repname=eduke32]) ...
    2 KB (240 words) - 09:37, 7 June 2020

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  • A list of (hexadecimal) values can be found in [{{EDuke32 source|source/build/include/scancodes.h}} scancodes.h] [[Category:EDuke32 specific commands]] ...
    438 bytes (60 words) - 03:35, 1 February 2017
  • Welcome to EDukeWiki! This wiki is the official [[EDuke32]] documentation resource. ===EDuke32 Distribution=== ...
    3 KB (385 words) - 02:43, 15 September 2023
  • ...mistakenly called "WiiDuke32") is a Wii port of [[Duke Nukem 3D]] using [[EDuke32]]. For more information about the Wii port specifically and Wii homebrew in http://dukeworld.duke4.net/eduke32/wii/ ...
    2 KB (308 words) - 16:33, 18 November 2013
  • Copies ''<size>'' elements from the source array starting from ''<src_index>'' to the destination array starting from [[Category:EDuke32 specific commands]] ...
    279 bytes (42 words) - 21:36, 2 December 2012
  • EVENT_CHANGEMENU is a [[EDuke32 event list|menu event]]. ...mstances where you want to skip a menu/screen value, but the design of the source code would cause the screen to be displayed before you could use [[cmenu]] ...
    2 KB (252 words) - 08:10, 4 February 2022
  • ...2 development history from your web browser! https://voidpoint.io/terminx/eduke32/-/commits/master ...duke32.com/log.php?repname=eduke32 https://svn.eduke32.com/log.php?repname=eduke32]) ...
    2 KB (240 words) - 09:37, 7 June 2020
  • [[EDuke32]] is based upon and consists a large amount of JFDuke3D, a modern source port of [[Duke Nukem 3D]] created by [[JonoF]]. Among many other things, JF [[Category:EDuke32 project information]] ...
    445 bytes (71 words) - 09:58, 21 March 2012
  • ...[[EDuke32]] who have access to the Subversion Repository for the program's source code, and as such direct developmental impact. ...ategory:Important People]] for individuals who have made a large impact on EDuke32's development and deserve special recognition. ...
    2 KB (298 words) - 19:40, 9 March 2021
  • Screenshots can be found at the [http://eduke32.com/ EDuke32 homepage]. ...found under the BUILD license here: http://svn.eduke32.com/eduke32/polymer/eduke32/build/ ...
    559 bytes (77 words) - 21:13, 11 January 2014
  • http://dukeworld.duke4.net/eduke32/synthesis/latest http://dukeworld.duke4.net/eduke32/mac/ ...
    681 bytes (90 words) - 23:19, 8 September 2017
  • From the EDuke32 source code: ...
    391 bytes (54 words) - 12:05, 25 July 2012
  • You can find some packages to play EDuke32 on your favorite system here: __NOTOC__ * Windows and Mac OS X, [[Download EDuke32]]. ...
    2 KB (231 words) - 02:40, 22 July 2014
  • ...tly not maintained. We have made [[Building EDuke32 on Linux|building from source]] as simple as possible, so please follow those instructions instead.''' EDuke32 can be installed from a repository for Debian and Ubuntu Linux. ...
    3 KB (427 words) - 15:02, 11 January 2017
  • Trivia: The Duke Nukem 3D source code indicates that cheat 15 was "bonus" and cheat 25 was "ending" during d [[Category:EDuke32 specific commands]] ...
    705 bytes (104 words) - 02:48, 2 August 2020
  • ...one seemingly unrelated item, [[visibility|DEFAULTVISIBILITY]]. After the source release of 2.1 the encryption code was rapidly stripped out but other issue [[EDuke32]] is 2.0 based and [[TerminX]] has not added support for the mhs system. ...
    713 bytes (113 words) - 09:39, 21 March 2012
  • ...ON language of [[WWII GI]], a Build Engine game based on the Duke Nukem 3D source code and similar to Duke Nukem 3D in most respects. Saettler was the lead p The 2003 release of the Duke Nukem 3D source code led to Matteus making public his code for both EDuke 2.0 and 2.1. Shor ...
    3 KB (433 words) - 09:57, 21 March 2012
  • ...eir source code can be found in the [{{EDuke32 source path|source/tools/}} source/tools/] directory of the repository or packages. ...naries of the executables can be found here:''' http://dukeworld.duke4.net/eduke32/tools/ ...
    4 KB (535 words) - 16:39, 22 March 2017
  • ...th the framerates, these can be found in the source file [{{EDuke32 source|source/duke3d/src/anim.cpp}} anim.cpp]. ...
    3 KB (459 words) - 19:42, 9 March 2021
  • ..., you will need to [[Acquiring the EDuke32 Source Code|acquire the EDuke32 source code]]. ...ll be the easiest and most familiar way to work with the source. While the EDuke32 team prefers GCC for production builds, the VS IDE is a valuable and useful ...
    10 KB (1,606 words) - 05:53, 29 May 2023
  • = Compiling From Source = == Getting source files == ...
    8 KB (1,298 words) - 19:45, 2 June 2022
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