AUTOAIMANGLE: Revision history

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5 February 2022

  • curprev 11:3411:34, 5 February 2022Doom64hunter talk contribs 378 bytes +378 Created page with "This determines the horizontal range (a cone from 0-512 * 2, with the center being the player's current angle) at which shots will automatically lock onto enemies when autoaim is active. This variable must be set inside EVENT_GETAUTOAIMANGLE to take effect. The default is 48. Set it to 0 to disable autoaim, or to 512 for a full 180 degree autoaim in front of the player."