EVENT PREWORLD: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 5: Line 5:
The code is executed before the [[actor]]s code.
The code is executed before the [[actor]]s code.


It is identical to [[EVENT_PREGAME]], with the only difference being that it only runs once per tic with no current player or current actor set. [[EVENT_PREGAME]] on the other hand runs once per tic for each sprite in the map.
It is identical to [[EVENT_PREGAME]], with the only difference being that it only runs once per tic with no current player or current actor set.
 
[[EVENT_PREGAME]] on the other hand runs once per tic for each sprite in the map.


[[Category:Events]]
[[Category:Events]]

Revision as of 09:24, 5 February 2022

Event ID player# THISACTOR RETURN
EVENT_PREWORLD -1 -1 0 values

EVENT_PREWORLD is a Game Event. This event is triggered once per tic, even if there is nothing in the map.

The code is executed before the actors code.

It is identical to EVENT_PREGAME, with the only difference being that it only runs once per tic with no current player or current actor set.

EVENT_PREGAME on the other hand runs once per tic for each sprite in the map.