Iffloordistl

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Revision as of 09:22, 4 September 2011 by Helixhorned (talk | contribs) (see ifceilingdistl)
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iffloordistl <number>

Checks if the current actor is less than <number> shifted left 8 units away from the actor's sector's floor. That is, one <number> unit corresponds to 16 x/y BUILD units. If the actor is "inside" the floor it will return negative values.