Iffloordistl

From EDukeWiki
Revision as of 10:19, 6 January 2013 by Helixhorned (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

iffloordistl <number>

Checks if the current actor is less than 256*<number> z units away from the actor's sector's floor. That is, one <number> unit corresponds to 16 x/y BUILD units. If the actor is "inside" the floor it will return negative values, i.e. the condition is true.