WEAPON: Difference between revisions

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Returns the value of the currently selected weapon. The value is briefly not set when the player enter the game.
{{Deprecated}}


  0: knee
Returns the value of the currently selected weapon. The value is briefly not set when the player enters the game.
  1: pistol
 
  2: shotgun
  define KNEE_WEAPON        0 // Mighty Foot
  3: chaingun
  define PISTOL_WEAPON      1
  4: rpg
  define SHOTGUN_WEAPON      2
  5: pipebomb
  define CHAINGUN_WEAPON    3
  6: shrinker
  define RPG_WEAPON          4
  7: devistator
  define HANDBOMB_WEAPON    5 // Pipebombs
  8: tripbomb
  define SHRINKER_WEAPON    6
  9: freezethrower
  define DEVISTATOR_WEAPON  7 // Devastator
  0: detonator
  define TRIPBOMB_WEAPON    8
  11: expander
  define FREEZE_WEAPON      9 // Freezethrower
  define HANDREMOTE_WEAPON  10 // Pipebomb Detonator
  define GROW_WEAPON        11 // Microwave Expander


[[Category:Pre-defined gamevars]]
[[Category:Pre-defined gamevars]]

Latest revision as of 04:09, 29 August 2020

This feature is deprecated.
It's recommend not to use this feature.

Returns the value of the currently selected weapon. The value is briefly not set when the player enters the game.

define KNEE_WEAPON         0 // Mighty Foot
define PISTOL_WEAPON       1
define SHOTGUN_WEAPON      2
define CHAINGUN_WEAPON     3
define RPG_WEAPON          4
define HANDBOMB_WEAPON     5 // Pipebombs
define SHRINKER_WEAPON     6
define DEVISTATOR_WEAPON   7 // Devastator
define TRIPBOMB_WEAPON     8
define FREEZE_WEAPON       9 // Freezethrower
define HANDREMOTE_WEAPON   10 // Pipebomb Detonator
define GROW_WEAPON         11 // Microwave Expander