WEAPONx WORKSLIKE: Difference between revisions
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Created page with 'This determines which tiles are displayed in the HUD when the weapon is used. It would be more aptly named "LOOKSLIKE" than "WORKSLIKE". Set this to 1 and the weapon will displ...' |
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Revision as of 09:04, 14 July 2009
This determines which tiles are displayed in the HUD when the weapon is used. It would be more aptly named "LOOKSLIKE" than "WORKSLIKE". Set this to 1 and the weapon will display the pistol art, 2 for shotgun, etc. It is completely useless if you are using your own HUD code.