Addlogvar

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addlogvar <gamevar>

addlog <gamevar>

al <gamevar>


Prints the value of <gamevar> or <gamearray> to the console, which will also be stored inside the log file (eduke32.log).

As of eduke32 r9572, the command also supports logging of constants, actors vars, player vars and struct members directly. This will also display the index used to access the struct array.