Addstrength
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addstrength <number>
Increments the actor's health by <number>. <number> can be a positive or negative value.
If used with a player sprite, this can be used to exceed MAXPLAYERHEALTH
addstrength <number>
Increments the actor's health by <number>. <number> can be a positive or negative value.
If used with a player sprite, this can be used to exceed MAXPLAYERHEALTH