EDuke32 map features

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Sector Effector tags

49 (Point light)

  • Hitag: Light distance. Maximum of 65536.
  • Xvel/Yvel/Zvel: RGB values. Range from 0 to 255. Use F8 in 2D mode to edit the values.
  • Transparency: Priority


50 (Spot light)

  • Hitag: Light distance. Maximum of 65536.
  • Xvel/Yvel/Zvel: RGB values. Range from 0 to 255. Use F8 in 2D mode to edit the values.
  • Transparency: Priority
  • Angle: Angle
  • Shade: Width
  • Extra: Horiz
  • Owner: Shadow tile projection