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Showing below up to 50 results in range #1 to #50.

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  1. (history) Changelog [10 bytes]
  2. (history) Ae doors a1 [33 bytes]
  3. (history) Slope [40 bytes]
  4. (history) Matteus [50 bytes]
  5. (history) Ydim [55 bytes]
  6. (history) Members of the paldata structure [56 bytes]
  7. (history) Xdim [57 bytes]
  8. (history) Uw framerate [57 bytes]
  9. (history) M recstat [58 bytes]
  10. (history) Wallptr [77 bytes]
  11. (history) Gm [80 bytes]
  12. (history) Color [80 bytes]
  13. (history) Lastrandomspot [82 bytes]
  14. (history) Current events [83 bytes]
  15. (history) Numsectors [85 bytes]
  16. (history) RESPAWN ITEMS [87 bytes]
  17. (history) Wallnum [87 bytes]
  18. (history) Max shield amount [88 bytes]
  19. (history) Camerasprite [89 bytes]
  20. (history) Shadow pal [89 bytes]
  21. (history) Nofloorpal [89 bytes]
  22. (history) Ypanning [92 bytes]
  23. (history) MARKER [93 bytes]
  24. (history) FFIRE [94 bytes]
  25. (history) WEAPONx FIREDELAY [94 bytes]
  26. (history) Shield amount [95 bytes]
  27. (history) RESPAWN MONSTERS [97 bytes]
  28. (history) Weapon sway [98 bytes]
  29. (history) Angleinterpolation [99 bytes]
  30. (history) Boot amount [100 bytes]
  31. (history) Ceilingshade [100 bytes]
  32. (history) Noautoload (DEF) [101 bytes]
  33. (history) Noexits [102 bytes]
  34. (history) Heat amount [103 bytes]
  35. (history) Members of the input structure [103 bytes]
  36. (history) Heat on [104 bytes]
  37. (history) WEAPONx SPAWNTIME [104 bytes]
  38. (history) Jetpack amount [105 bytes]
  39. (history) Holoduke amount [106 bytes]
  40. (history) Floorshade [106 bytes]
  41. (history) Fta on [106 bytes]
  42. (history) Loogcnt [106 bytes]
  43. (history) WEAPONx SELECTSOUND [106 bytes]
  44. (history) Oang [107 bytes]
  45. (history) WEAPONx TOTALTIME [107 bytes]
  46. (history) Cameraang [107 bytes]
  47. (history) Camera time [108 bytes]
  48. (history) Secretlevel [108 bytes]
  49. (history) DOS [109 bytes]
  50. (history) Menubackground [111 bytes]

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