EVENT DISPLAYCAMERAOSD: Difference between revisions
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Created page with "EVENT_DISPLAYCAMERAOSD is a Game Event. This event is run whenever the on screen display for security cameras is active (Triggered by using security mo..." |
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{{EventTable|1=EVENT_DISPLAYCAMERAOSD |2=[[screenpeek]]|3=[[i|player->i]]|4=1 value}} | |||
EVENT_DISPLAYCAMERAOSD is a [[EDuke32_event_list|Game Event]]. | EVENT_DISPLAYCAMERAOSD is a [[EDuke32_event_list|Game Event]]. | ||
This event is run whenever the on screen display for security cameras is active | This event is run whenever the on screen display for security cameras is active. These are triggered by using security monitors ingame. | ||
Set RETURN to a nonzero value to disable the text that is shown on fullscreen viewscreen camera displays. If cameras are destructible, this will also remove the static screen that would normally appear when viewing a destroyed camera. | |||
[[Category:Events]] | [[Category:Events]] |
Latest revision as of 08:23, 4 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_DISPLAYCAMERAOSD | screenpeek | player->i | 1 value |
EVENT_DISPLAYCAMERAOSD is a Game Event.
This event is run whenever the on screen display for security cameras is active. These are triggered by using security monitors ingame.
Set RETURN to a nonzero value to disable the text that is shown on fullscreen viewscreen camera displays. If cameras are destructible, this will also remove the static screen that would normally appear when viewing a destroyed camera.