EVENT DISPLAYROOMSCAMERATILE: Difference between revisions
Doom64hunter (talk | contribs) Document the event. |
(No difference)
|
Latest revision as of 12:11, 4 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_DISPLAYROOMSCAMERATILE | screenpeek | Viewscreen Camera | 1 value |
EVENT_DISPLAYROOMSCAMERATILE is a Game Event.
This event is triggered once every frame while a remote Viewscreen camera tile is being rendered, just before the level geometry and sprites are rendered. When multiple separate Viewscreen cameras are active, this event is executed once for each separate camera viewpoint.
RETURN is set to 0 by default. Set RETURN to 1 to disable rendering of the Viewscreen tile. Any values other than 0 or 1 are rejected.
See also: EVENT_DISPLAYROOMS, EVENT_DISPLAYROOMSCAMERA