Talk:How to Shoot Different Kinds of RPGs: Difference between revisions
| m New page: Quite an interesting entry.  This spells things out pretty well, though some of the English needs cleaned up a bit for clarity.  I see a tilde used in the figures, which I take to mean "ap... | mNo edit summary | ||
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| Quite an interesting entry.  This spells things out pretty well, though some of the English needs cleaned up a bit for clarity.  I see a tilde used in the figures, which I take to mean "approximately," so I'm curious if these values are labeled as such because of a hard-coded variance similar to the shotspark1 projectile, or if the tilde means something else. | Quite an interesting entry.  This spells things out pretty well, though some of the English needs cleaned up a bit for clarity.  I see a tilde used in the figures, which I take to mean "approximately," so I'm curious if these values are labeled as such because of a hard-coded variance similar to the shotspark1 projectile, or if the tilde means something else. | ||
| --[[User:Usurper|Usurper]] 10:05, 14 March 2007 (PDT) | |||
Revision as of 10:05, 14 March 2007
Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "approximately," so I'm curious if these values are labeled as such because of a hard-coded variance similar to the shotspark1 projectile, or if the tilde means something else. --Usurper 10:05, 14 March 2007 (PDT)
