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- 20:48, 8 February 2009 diff hist 0 m EDuke32 Modifications →Mods List
- 22:16, 25 August 2008 diff hist +149 Nm Talk:WEAPON New page: I could have sworn this returned the WORKSLIKE value of the currently selected weapon. Was that fixed since the 2.0 days, or am I remembering wrong?
- 22:15, 25 August 2008 diff hist +12 m WEAPON
- 22:14, 25 August 2008 diff hist +120 m WEAPON
- 22:05, 25 August 2008 diff hist +26 m WEAPON
- 21:52, 25 August 2008 diff hist +149 Nm NUMWALLS New page: NUMWALLS is a read-only gamevar predefined when a map loads. It returns the number of walls in the current level. Category:Pre-defined gamevars
- 21:51, 25 August 2008 diff hist +154 Nm NUMSECTORS New page: NUMSECTORS is a read-only gamevar pre-defined when a map loads. It returns the number of sectors in the current level. Category:Pre-defined gamevars
- 21:49, 25 August 2008 diff hist −34 m Numsectors current
- 21:46, 25 August 2008 diff hist +34 m Numsectors
- 17:50, 19 June 2008 diff hist +504 m Talk:The TO-DO list for EDuke32 and Mapster32 →Animate tiles via DEF language: new section
- 16:11, 29 May 2008 diff hist +202 m Talk:The TO-DO list for EDuke32 and Mapster32 →mapster32 - grouped sprite rotation
- 20:48, 27 May 2008 diff hist +751 m Talk:The TO-DO list for EDuke32 and Mapster32 →mapster32 - grouped sprite rotation: new section
- 19:40, 16 May 2008 diff hist +201 m EDuke32 Modifications
- 19:36, 16 May 2008 diff hist +792 m EDuke32 Modifications
- 19:24, 16 May 2008 diff hist +1,966 EDuke32 Modifications
- 21:57, 16 February 2008 diff hist 2,179 bytes m Event list
- 10:36, 26 January 2008 diff hist +102 m Ifbulletnear
- 19:57, 20 January 2008 diff hist +939 Nm Talk:Ifbulletnear New page: I rolled back the changes from ilovefoxes because they make no sense. ::If condition returning 'true' if a projectile is near the actor. The projectile can be either a moving actor (such ...
- 19:46, 20 January 2008 diff hist −222 m Ifbulletnear Reverted edits by Ilovefoxes (Talk); changed back to last version by TX
- 14:34, 4 January 2008 diff hist +117 m Talk:Xpanning →Oops current
- 14:31, 4 January 2008 diff hist +292 m Talk:Xpanning →Oops
- 14:27, 4 January 2008 diff hist +199 m Talk:Xpanning →Oops: new section
- 20:21, 3 January 2008 diff hist −1 m Xpanning
- 20:20, 3 January 2008 diff hist +422 Nm Ypanning New page: '''ypanning''' allows you to pan, or shift, the image of a sprite the same way you would pan a ceiling, floor, or wall texture along the y axis. Values are normalized on a 0-255 scale, mea...
- 20:19, 3 January 2008 diff hist +425 Nm Xpanning New page: '''xpanning''' allows you to pan, or shift, the image of a sprite the same way you would pan a ceiling, floor, or wall texture along the x plane. Values are normalized on a 0-255 scale, m...
- 16:12, 3 January 2008 diff hist +28 m Members of the sprite, hittype, and spriteext structures
- 10:05, 14 March 2007 diff hist +54 m Talk:How to Shoot Different Kinds of RPGs
- 10:05, 14 March 2007 diff hist +361 Nm Talk:How to Shoot Different Kinds of RPGs New page: Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "ap...
- 22:07, 24 January 2007 diff hist +259 Nm Dist New page: dist <RETURNVAR> <SPRITE1> <SPRITE2> Used to determine the distance between the bases of two actors' sprites. The RETURNVAR would be equal to the distance between the base of SPRITE1 and...
- 19:54, 28 December 2006 diff hist −38 m PROJ ISOUND thank you for the addition; adjusting to meet technical writing standards of the wiki
- 19:50, 28 December 2006 diff hist −537 m EVENT GAME Reverted edits by 201.21.218.199 (Talk); changed back to last version by TX
- 19:49, 28 December 2006 diff hist +187 m Talk:Useractor
- 19:44, 28 December 2006 diff hist −412 m Useractor Reverted edits by Ilovefoxes (Talk); changed back to last version by TX
- 18:59, 6 November 2006 diff hist +124 m Operatesectors
- 18:41, 6 November 2006 diff hist +114 Nm Operatesectors
- 22:45, 4 November 2006 diff hist +33 m User:Hendricks 266
- 11:02, 24 September 2006 diff hist +62 m User:DeeperThought
- 06:06, 4 September 2006 diff hist +64 m User talk:Usurper current
- 04:08, 28 August 2006 diff hist +278 m Ai
- 12:43, 29 May 2006 diff hist +27 m Full command list
- 23:03, 16 May 2006 diff hist +423 Nm Dragpoint
- 15:36, 15 May 2006 diff hist +31 Nm Wallptr
- 15:35, 15 May 2006 diff hist +360 Nm Members of the sector structure
- 14:54, 15 May 2006 diff hist +712 Nm Rotatepoint
- 18:27, 25 April 2006 diff hist +4 m Action
- 20:31, 23 April 2006 diff hist +308 m Scripting →Player
- 08:12, 22 April 2006 diff hist +234 m Scripting
- 08:01, 22 April 2006 diff hist +312 Nm WWII GI
- 20:05, 16 April 2006 diff hist +133 Nm Runspeed
- 20:01, 16 April 2006 diff hist +14 m Members of the player structure