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m New page: dist <RETURNVAR> <SPRITE1> <SPRITE2> Used to determine the distance between the bases of two actors' sprites. The RETURNVAR would be equal to the distance between the base of SPRITE1 and... |
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dist < | '''dist''' <[[gamevar]]> <[[sprite id|sprite1]]> <[[sprite id|sprite2]]> | ||
Calculates the 3D distance between two sprites. | |||
<[[gamevar]]> is set to the distance between <[[sprite id|sprite1]]> and <[[sprite id|sprite2]]>. It is useful for locational damage, for example. | |||
Compare with [[ldist]], which uses only x and y coordinates. | |||
[[Category:EDuke32 specific commands]] | |||
[[Category:Sprite manipulation]] |