Dragpoint: Difference between revisions

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dragpoint <wallnum> <x> <y>
'''dragpoint''' <wallnum> <x> <y>


The dragpoint command essentially allows you to move a point in-game the way it would move in the map editor.  
This command essentially allows you to move a point in-game the way it would move in the map editor.  


:<wallnum>: The first vertex of the wall you would like to manipulate.
:<wallnum>: The first vertex of the wall you would like to manipulate.
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:<y>: the target y coordinate that the wall vertex will be moved to.
:<y>: the target y coordinate that the wall vertex will be moved to.


Fellow command [[rotatepoint]] is especially useful in conjunction with dragpoint.


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sector manipulation]]
[[Category:Sector manipulation]]

Latest revision as of 16:26, 9 January 2013

dragpoint <wallnum> <x> <y>

This command essentially allows you to move a point in-game the way it would move in the map editor.

<wallnum>: The first vertex of the wall you would like to manipulate.
<x>: The target x coordinate that the wall vertex will be moved to.
<y>: the target y coordinate that the wall vertex will be moved to.

Fellow command rotatepoint is especially useful in conjunction with dragpoint.