Talk:How to Shoot Different Kinds of RPGs: Difference between revisions
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m New page: Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "ap... |
Hendricks266 (talk | contribs) m moved Talk:How to Make One Actor Shoot RPG/Devastator Correctly to Talk:How to Shoot Different Kinds of RPGs: Shittish Engrish |
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Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "approximately," so I'm curious if these values are labeled as such because of a hard-coded variance similar to the shotspark1 projectile, or if the tilde means something else. | Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "approximately," so I'm curious if these values are labeled as such because of a hard-coded variance similar to the shotspark1 projectile, or if the tilde means something else. | ||
--[[User:Usurper|Usurper]] 10:05, 14 March 2007 (PDT) |
Latest revision as of 20:58, 31 July 2009
Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "approximately," so I'm curious if these values are labeled as such because of a hard-coded variance similar to the shotspark1 projectile, or if the tilde means something else. --Usurper 10:05, 14 March 2007 (PDT)