Setarraysequence: Difference between revisions
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'''setarraysequence''' <[[gamearray]]> <[[gamevar]] | constant> {<[[gamevar]] | constant>}* | '''setarraysequence''' <[[gamearray]]> <[[gamevar]] | constant> {<[[gamevar]] | constant>}* | ||
Equivalent: '''setarrayseq''' <[[gamearray]]> <[[gamevar]] | constant> {<[[gamevar]] | constant>}* | |||
Starting from index 0, initializes an array using the provided gamevars and constant values in sequence. Note that this implictly resizes the defined array to fit exactly the number of provided arguments. | Starting from index 0, initializes an array using the provided gamevars and constant values in sequence. Note that this implictly resizes the defined array to fit exactly the number of provided arguments. |
Revision as of 05:41, 11 February 2020
setarraysequence <gamearray> <gamevar | constant> {<gamevar | constant>}*
Equivalent: setarrayseq <gamearray> <gamevar | constant> {<gamevar | constant>}*
Starting from index 0, initializes an array using the provided gamevars and constant values in sequence. Note that this implictly resizes the defined array to fit exactly the number of provided arguments.
This command takes a variable number of arguments, up to a maximum of 32.