EVENT UPDATESCREENAREA: Difference between revisions
Jump to navigation
Jump to search
Doom64hunter (talk | contribs) mNo edit summary |
Doom64hunter (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{EventTable|1=EVENT_UPDATESCREENAREA |2=[[screenpeek]]|3=[[i|player->i]]|4=4 values}} | |||
EVENT_UPDATESCREENAREA is a [[EDuke32_event_list|Misc Event]]. | EVENT_UPDATESCREENAREA is a [[EDuke32_event_list|Misc Event]]. | ||
Revision as of 08:51, 30 January 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_UPDATESCREENAREA | screenpeek | player->i | 4 values |
EVENT_UPDATESCREENAREA is a Misc Event.
This event is triggered whenever the visible game area is updated. Use this event to change the size of the game view, similar to when you press + or -
See screenarea_x1, screenarea_y1, screenarea_x2, screenarea_y2.
The struct members ud.return[0] to ud.return[3] hereby store x1, y1, x2 and y2 in sequence. Alter these in order to resize the screen area.