Members of the wall structure: Difference between revisions
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[[Category:Structure member documentation]] |
Revision as of 05:50, 7 September 2006
Walls are the secondary building blocks of sectors. They connect points.
Syntax:
<get/set>wall[<wall id>].<member> <gamevar>
<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.
Here is the list of members of the wall struct: