Members of the wall structure: Difference between revisions

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Walls are the secondary building blocks of [[sector]]s.  They connect [[point]]s.
Syntax:
<get/set>wall[<wall id>].<member> <gamevar>
<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.
Here is the list of members of the wall struct:
*[[x]]
*[[x]]
*[[y]]
*[[y]]
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*[[extra]]
*[[extra]]


[[Category:Structure access]]
[[Category:Sector manipulation]]
[[Category:Sector manipulation]]
[[Category:Structure member documentation]]
__NOTOC__

Revision as of 18:02, 3 April 2015