Jumping toggle: Difference between revisions

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Is set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0.  Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall.
Member of the [[player]] struct; set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0.  Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall.

Revision as of 15:57, 7 September 2005

Member of the player struct; set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0. Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall.